First look at finishing up Shipbuilder: Playing with the OpenGL windowing interface

We are getting closer to a finalized look for the shipbuilder.  I am also showing off here the new skinable windowing interface that lets me put controls on.  This is all using "OmniGrids".  And no, the interface shouldn't be allowed to do this, but it CAN do this, so why not for fun. ;)

 

No feedback yet
Leave a comment

Click here to log in if you already have an account on this site.
Your email address will not be revealed on this site.
BadExcellent
(Set cookies so I don't need to fill out my details next time)
(Allow users to contact me through a message form -- Your email will not be revealed!)

What goes tick tock?
Please answer the question above.