First look at finishing up Shipbuilder: Playing with the OpenGL windowing interface
We are getting closer to a finalized look for the shipbuilder. I am also showing off here the new skinable windowing interface that lets me put controls on. This is all using "OmniGrids". And no, the interface shouldn't be allowed to do this, but it CAN do this, so why not for fun. ;)
Print article | This entry was posted by Arthur M. on 12/27/18 at 02:50:00 am . Follow any responses to this post through RSS 2.0. |
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