Connection Established! Multiplayer has a heartbeat!
Ok. What does "(**#*#*^$^PLAYER 1$%" mean? It means that the Host and Client are talking and the client is sending the Player name to the host and everyone is talking to each other. :)
What you see in the screens shots are the "join" screen, and the Lobby/Host screen. Obviously, very much a work in progress, as one might expect, but in the background, the machines are talking to each other. :)
I will end up cleaning up some of the connection code to the UI to make it easier to use than right now. Then get the "chat" function working to show more interactivity between the systems. Then I will be sending ships across. It is already doing positional updates, which doesn't mean much to the client yet.
This is a MAJOR milestone for me and the game project. I know it isn't workable on a game level yet, but it's still important. :)
Print article | This entry was posted by Arthur M. on 06/14/19 at 11:27:00 pm . Follow any responses to this post through RSS 2.0. |