Low Poly turrets
Updating the turrets with more detail. The tricky part to this is getting the detail baked into a low poly dome. After some testing, I have gotten the low poly's to 48 triangle faces. Currently in the process of fixing the uv map so the texture bake looks closer to the high poly model.
The pictures descending down the line is the process.
Print article | This entry was posted by Kat on 06/10/20 at 05:40:00 pm . Follow any responses to this post through RSS 2.0. |
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