The Terrain is improved...
While I still have a LONG way to go, the Terrain is looking FAR better than it was. With the new perlin noise to help at lower altitutes finally working correctly, and the newer shader pipeline to allow multiple texture overlays, it looks FAR better than before. Lots of bugs in it to work out, as always. However, this is good progress. :)
Print article | This entry was posted by Arthur M. on 08/23/19 at 10:18:00 pm . Follow any responses to this post through RSS 2.0. |
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