UI/UX Artist: New Icons!
Hi all. This is the UI/UX Artist Paul. This week I have a few new cursors to showcase.
The first set are new additions to the Sim Screen aka the cockpit. With the cargo system nearing completion, enemy ships will have an "inventory" of items. What are they hiding in there? That's what scanning is for. But with a gnat swarm of ships darting about it became necessary in playtesting to find out at a glance which ships have been scanned and which are unchecked. Hence, the scan icons!
Next, for the Nav Screen we have a new icon for the Cancel Orders function. This will free up the placeholder icon used for a new function in the Nav Screen, the Hold Command order, which allows players to pause their squadrons' actions without "losing" their current task.
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