Archives for: "February 2018"
Typical Meeting
Feb 27th
If you ever wanted to know what a typical meeting looked like from everyone, here is a screen shot. We mostly talk about progress, what should be focused on until the next meeting, and other suggestions as they come up. more »
Music attached in the game
Feb 24th
Just to give a better idea of what music can do, here is a short video with the new music with a small furball going on... more »
Rank: Warmaster Title Song!
Feb 24th
Hey everyone! I am happy to share the first completed song for the game! This will be the first of many. https://soundcloud.com/christopher-a-kaminski/rank-warmaster-title more »
Terrain Sewing done!
Feb 23rd
And no more seams! :) Everything is all sewn up like it should be. Now to go back to the heavy maths for placements and scaling and make it replace the current Mars in the "sky". :) more »
Terrain Sewing almost done.
Feb 22nd
Test the "sewing up" of the triangles. Because I'm using equalateral triangles rather than quads, the sewing is different. And because how you put together "rings" of different resolution triangles (starts with a hex of them, then go out from there in… more »
Fighter Ship Texturing
Feb 22nd
Updated redone texturing of base model single-occupant fighter ship. more »
Introduction: Arthur D. Moyer
Feb 12th
Since we seem to be doing introductions, my name is Arthur D. Moyer. I'm the Lead Designer, coder, and man of many hats. I have been in software development and system design for over 25 years professionally. I have a GREAT passion for video games,… more »
Introduction: Adam Guenther
Feb 12th
Greetings! My name is Adam and I'll be working on 3D modelling and game systems. more »
Introduction
Feb 12th
Hello! My name is Paul Blessing and I am one of the 2D and 3D artists on the development team. more »
Introduction: Chris Kaminski
Feb 12th
Hello, everyone! My name is Chris Kaminski and I will be working on the music for this game. I am a composer and clarinetist currently getting my Masters in Composition at Michigan State University. My music tends to be a fusion of different genres… more »
Updated Terrain Engine #2
Feb 9th
This is an update from before. In this case, the display goes out much further and shows the heightmaps working for different resolutions. However, there is still much to be done. The different resolutions need to be sewn up (hence the black… more »