Different Music for Different Things
Instead of having a soundtrack that runs in the background throughout the entire game, we have been experimenting with music for different kinds of activity, like combat music, peaceful music, and menu music. Here is a look at one of the different menu tracks! I was experimenting with using vocoders on instruments (rather than on voices), and this is what I came up with.
Print article | This entry was posted by ckaminski on 02/10/20 at 11:33:00 pm . Follow any responses to this post through RSS 2.0. |
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