Archives for: "April 2020"

Color progress of a ship

Color progress of a ship
Unlike my last post, this one is more colorful. The ship has started to get a paint job. Texturing is being done in 3D Coat. more »

Controls overhaul and Squad possession

Controls overhaul and Squad possession
Sometimes development doesn't yield a screen shot because it's behind the scenes. This is mostly one of those cases. The entire human input system was overhauled to be far more flexible and support more devices at the same time. The controls before… more »

UI/UX Artist: Config Screen Visual Update

This is your UI/UX Artist Paul. I've been touching up the visuals on the Config Screen, which we've just seen from our coder Matt. Without further ado, here are a couple of preview screens: [image:397] Extrapolating from the blue glass text field… more »

Upgraded Config Screen

Upgraded Config Screen
It's much easier to focus on enjoying a game if you can easily configure things to run in a way that works for you, so in the last few weeks we've performed an upgrade on R:WM's configuration screen. [image:396] In addition to a visual upgrade, we've… more »

Ship progress

Ship progress
Not an exciting update but still an important step.  Currently changing the low poly shape as the high poly version strayed away. This allows for a better texture bake. Next update will be 1000 times more exciting and colorful! more »

RTS building operational and Multiplayer Fleets

RTS building operational and Multiplayer Fleets
The Navigation/RTS screen is shaping up. Here is an example of building a reactor building. It's a much nicer interface for laying out a city than sitting inside your ship. This is also a good way of ordering fleets around at once. Which also leads into… more »

UI/UX Artist: It Fights For Control...

UI/UX Artist: It Fights For Control...
Hi all. This is your UI/UX Artist Paul here. This week I have a smaller delivery, but nonetheless a very important tool given Rank: Warmaster's nature. And those are the Controls for the Asset Screen.  A minor tidbit of a graphical element set, but… more »

Research Screen First Look

Research Screen First Look
Welcome to our new research screen. You can't conquer the solar system efficiently if you can't upgrade your equipment, so this screen will allow you to research new technology and items based off of tech you already have or based off of items you've… more »

Ship progress

Ship progress
Progress update for the ship. High poly sculpt is currently being done in Zbrush. more »