Archives for: "December 2019"

Chilling Out

I love making music that has a lot of intricate rhythmic layers. But, having a lot of different parts to pay attention to may not be the best choice for a video game. Music plays a supportive role in Rank: Warmaster (instead of a more complex role in… more »

Two More Warmaster's progress images

Two More Warmaster's progress images
More progress work of the Warmaster. Pose titles are "think" and "idea". more »

New Hexagonal Targeting Reticle

New Hexagonal Targeting Reticle
We've been busily updating Rank: Warmaster's HUD lately. The newest addition as of this week's livestream is the hexagonal targeting reticle. It's basic mode surrounds potential targets with a color-coded hexagon: blue for friendly, red for enemies,… more »

Sidechaining

I have been training as a 'classical' musician my whole life, but I have only learned how to compose electronic music recently. One of the techniques that I learned for the soundtrack to Rank: Warmaster is sidechaining. If you listen to EDM a lot, you… more »

HUD Updates and much more!

HUD Updates and much more!
A lot of updates have happened since my last post.  We’ve had a live stream, updated HUD elements, solid multiplayer testing, and lots of fixes.  The last post was about Monitor elements which now have been mostly finalized, as you can see from the… more »

The Warmaster's progress

The Warmaster's progress
Another short update from me but here is progress of the warmaster action portraits. more »

The gwobs are coming...

The gwobs are coming...
As of this week, Rank: WarMaster is running entirely off of our custom file package format, the gwob. This means that any image or sound file the game needs, it now reads out of dedicated single master file. For example, all sound effects now come from… more »

UI/UX Artist: Which Way'd He Go Officer?

Hi all! This is your UI/UX Artist Paul here. This week I've got a new development for the in-game Heads Up Display to show you. Introducing the Compass! [image:281] If you've ever played first person shooter games like Call of Duty, Halo, or any action… more »

Right in the Face - Featuring the Ableton Live 10 Wavetable!

After I got Ableton Live 10, I started playing around with the Wavetable instrument. I'm still learning the instrument, but I'm beginning to understand just how powerful this instrument is. I highly recommend it! This is what I came up with. It's called… more »